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M1AS_DOC.MNU
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1994-08-27
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#:main
************************************
***** KORG M1 Desk Assistant *****
************************************
0:-
+| * Introduction *
=:intro
+| * The Main Screen *
=:menu
+| * The Settings Dialog *
=:settingsdialog
+| * The MIDI Dialog *
=:mididialog
+| * Limitations *
=:limitations
+| * Disclaimer *
=:disclaimer
+| * Copyright *
=:copyright
+| * Final Remarks *
=:final
/
/
#:help
U|How to use this documentation program
Use the arrow keys or mouse to move around in the menus:
Up/down arrow or mousepointer selects the various menu entries.
Right arrow/left mousebutton/Return selects an entry ('pops in').
Left arrow/right mousebutton/Undo jumps to previous menu ('pops out').
ClrHome always brings you to the main menu.
Escape always exits the program.
Help brings up this menu.
Now press the right mousebutton or the left arrow to go back to where
you came from...
/
/
#:intro
U|Introduction
T:¯
The KORG M1 Desk Assistant is in fact a small accessory version of the
KORG M1 Bank Manager. 'Small' means that it misses a lot of functions of
the Bank Manager. The Desk Assistant however also incorporates some
functions that are not available in the Bank Manager! And since it's an
accessory, you can call it from within any GEM program (i.e. a program
with a menubar).
The main purpose of this utility is to enable you to send sounds to the M1
(or receive them from the M1 of course) from within any program, such as
your sequencer. This way you can send the right set of sounds for a
particular song to your M1 without having to leave the sequencer.
In order to get started, you should copy the file M1_ASS.ACC to the root
directory of your boot-drive (i.e. A:\ or C:\). It needs no aditional
files, although it will create a settingsfile (M1_ASS.DAT) as soon as you
save your customized settings (see the chapter on the Settings Dialog).
+:Next Page...
=:intro2
/
/
/
#:intro2
It's also possible to load the accessory with an accessory-loader such
as CodeHead's MultiDesk or the Chameleon.
And finally by simply renaming the accessory to M1_ASS.PRG you'll be able
to run it as a stand-alone application!
Since the use of the Desk Assistant resembles the use of the Bank Manager
in many respects, we recommend you to read the Bank Manager documentation
first (start the M1BM_DOC.PRG) - a lot of what is discussed there will be
assumed to be known in this document.
Just like the Bank Manager, the Desk Assistant consists of two different
librarians - one for Programs and one for Combinations. When, in the
following pages, we're talking about 'sounds', we always mean 'Programs
or Combinations, depending on the currently active librarian'.
+:The Main Screen...
=:menu
/
/
/
#:menu
U|The Main Screen
T:¯
+: The Soundbox
=:soundbox
+: Load
=:load
+: Load Set
=:loadset
+: Save
=:save
+: Receive
=:receive
+: Send
=:send
+: Send Set
=:sendset
+: Sel./Desel.
=:seldesel
+: Delete
=:delete
+: Settings
=:settings
+: MIDI
=:midi
+: PROG/COMBI
=:combiprog
+: I/C
=:ic
+: Glb.Chan
=:glbchan
+: About
=:about
+: a/A
=:aplay
+: Quit
=:quit
/
/
/
#:soundbox
U|The Soundbox
T:¯
The functionality of the soundbox (the central 100-slot box) is nearly
identical to the Bank Manager's soundbox. Left clicking selects a slot,
left-click and drag copies all selected sounds to the next free locations,
starting at the slot above which you released the mouse and pressing either
SHIFT-key while dragging will multi-(de-)select slots.
When copying sounds while running as a program, the mouse will change to a
flat hand and a so-called 'dragbox' the size of 5 slots will appear to
remind you that you're 'doing something special'. When using the program as
an accessory, the mouse will also change to a flat hand, but there will be
_no_ dragbox, cause somehow the dragbox function crashes when used in accs.
This is not my fault and it is not a bug in the program. I'm sorry for this
cosmetic shortcoming...
The only difference with the Bank Manager is that it's not possible to
rename sounds in the Desk Assistant.
+:Load...
=:load
+:Back to 'The Main Screen'
=:menu
/
/
/
#:load
U|Load
T:¯
The 'Load' button opens a file-selector in which you can pick the Bank
Manager file to be loaded (either a MPR or a MCO file, depending on
which part of the program you're currently using - see the page on the
PROG/COMBI button). You need not supply the file-extension, as the program
automatically appends the right extension to the filename you've entered.
The various sophistcated load-settings of the Bank Manager are not
available - after having selected a file you'll be given the choice between
loading to the first free positions ('load to free') - just like the BM's
default behaviour - or loading to the positions that are stored in the BM
file ('load to positions').
Note that 'load to positions' will overwrite sounds already present at
those positions without warning.
Note also that the program will remember the folder you last selected a
file from, so that next time the fileselector opens it will show you the
same folder. The first time you select a file, the program will use the
folder you entered as the default-path in the settings-dialog (provided
you saved settings afterwards of course - more on this in the chapter
'The Settings Dialog').
+:Load Set...
=:loadset
+:Back to 'The Main Screen'
=:menu
/
/
/
#:loadset
U|Load Set
T:¯
This is the button labeled 'Set' to the right of the 'Load' button (it
was too small to put both words in it...). 'Load Set' is a feature not
available in the Bank Manager.
A 'set' consists of two files - a program file (MPR) and a combination file
(MCO), both with the same filename (but different extensions of course).
Both files *must* be located in the default-directories you entered in the
Settings-dialog. When you load a set, you will first be asked to confirm
this operation, since loading a set will clear *all* internal memory -
which means that all currently loaded programs and combis will be erased!!
If you confirm this, you will then be asked to select a program-file (even
when you're currently in the combination-librarian). The program now loads
this file to the program-librarian and next looks for the corresponding
combi-file, that will then be loaded too.
+:Next Page...
=:loadset2
/
/
/
#:loadset2
So when your program folder is e.g. A:\PROGRAMS\ and your combination
folder is A:\COMBIS\, and you have a file MYSOUND.MPR in the first and
MYSOUND.MCO in the second folder, then performing a 'Load Set', and
selecting the MYSOUND.MPR file will load both files at the same time.
Before a set is loaded, you will also be asked if you want to send the set
to the M1 immediately after it is loaded. If you choose 'Yes', the program
will send all programs and combis in the set to the M1 as soon as both
files are loaded.
What's the purpose of this operation? For most pieces of music you need a
certain set of sounds (programs) and a certain multi-timbral setup (combi).
When you store the needed sounds and combi(s) in two files with the same
name, the 'Load Set' operation makes it possible to send all the necessary
data to the M1 with only one action. This makes dumping setups very fast
and easy: 'Load Set', -Are you sure?- 'Yes', -Send set after loading?-
'Yes', select a file, and ready you are! In the 'Settings Dialog' you'll
learn how you can even avoid those dialogs - so only two mouseclicks will
have your M1 ready and set to play your song!
+:Save...
=:save
+:Back to 'The Main Screen'
=:menu
/
/
/
#:save
U|Save
T:¯
This will save all (and only) the *selected* sounds. Enter the name of the
file in the fileselector (again no need to supply the file-extension).
When the file you choose already exists and 'Safety Warnings' is on (see
the chapter on the Settings Dialog), you will be asked if you want to
overwrite this file.
+:Receive...
=:receive
+:Back to 'The Main Scre